A downloadable game for Windows and macOS

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KNOCKOFF is a first of its kind Mall Brawler / Isometric Fighting Game set in a dead mall, developed by one person over the course of four years...
It is a small indie project made in my spare time, in between work and school and the like! It features a blend of bullet hell mechanics and fighting game combo-heavy combat.
After beating a spoooooky tutorial and wicked boss fight, you earn the local PvP and enemy wave modes for fun battles against CPUs or other Players.
For those who are excited to play the story, my sincere apologies, the story mode is still in development..
Do you know the story of KNOCKOFF? It's about a girl who wanders an endless dead mall, a plastic mausoleum, tomb of pain and waste. She searches for an exit, trying to escape the shadow of death. The mall is the creation of a dark witch, though the girl doesn't know it. And as she follows the exits, the witch introduces herself as a guide. The witch gifts her a cursed weapon which saves the girl's life once and then kills the girl's friends after. And after wandering and wandering, following the exit signs and doing everything right, the girl finds herself in same place she started. Her journey, her pain, one big loop. She dies of hopelessness. For years she haunts the spot she died, another ghost among the rubble. But eventually, somehow, she regains hope. She drifts the mall, possessing pieces of a mannequin, and builds a new body, with a new goal. She and all her dead friends, together, they kill the witch in a horrible crucifixion. As the witch dies, the mall fades away, like it was a dream that was never there. They stand in a field of grass. For the first time, the girl sees the sky.
The game is free and meant to be shared to your heart's content. It doesn't take up much storage, either. In time, a version of its source code may be uploaded so that it is open source for modding and such. For now it is present as compiled byte code which makes it run better.
KNOCKOFF is made without generative A"I". It features only the real art of real humans and real catboys. Alongside my 3D models, animations, stages, and pixel art textures and code, it features some of datamosh videos, a radical original soundtrack, and iconic drawings of my dearest friends.
I hope you enjoy exploring The World Shopping Center!

Updated 24 days ago
Published 27 days ago
StatusReleased
PlatformsWindows, macOS
Authorplushcatboy
GenreAction, Fighting, Role Playing
TagsBeat 'em up, Horror, Isometric
LinksSteam

Download

Download NowName your own price

Click download now to get access to the following files:

KNOCKOFF-Win.zip 940 MB
KNOCKOFF-Mac.zip 952 MB

Comments

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(9 edits)

This game is honestly so cool, but the hit stop in gameplay is way too long to the point of being a distraction, especially with how often hits end up connecting or being blocked and you definitely need to increase the visual clarity of the game because sometimes I can't tell the characters apart from the environment and effects, same with the menus because although the data moshing effect is really cool, it was hard at times to see what you were selecting (Especially the initial input device selection, I thought I had the middle option selected the entire time due to the visual effects and background)

Despite these gripes I had, I'll definitely be keeping an eye on this game. The stylization is amazing despite my problems with it on the gameplay side, I really like the dead mall aesthetic in the level design and how the shapes and obstacles factor into decision making, the ost is already great and definitely has a lot of potential with refinement over time, and the main combat system feels just as chaotic as I remember something like power stone being. Keep up the great work because you've got something really fun on your hands

Thanks for the comment! Just checking, did you check out the "Lower Visual Noise" option in the options menu?

yes i did and it didn't help with the visual clarity at least on my end